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AI Insights · Timothy · January 2023

Top 5 2D Realistic Games on iOS in Australia Q4 2022

Discover the performance of the top 5 2D realistic games on iOS in Australia during Q4 2022, with insights on downloads, revenue, and active users.

Top 5 2D Realistic Games on iOS in Australia Q4 2022

In Q4 2022, the top 5 2D realistic games on iOS in Australia showed varying trends in downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive look at how these apps performed.

Stormshot: Isle of Adventure from FunPlus International AG saw a significant increase in weekly revenue, starting at $181 in late September and peaking at around $21.8K in the final week of December. Weekly downloads experienced a peak in early October with 17.3K but gradually declined to 2.3K by the end of the year. Active users followed a similar trend, peaking at 15.9K in mid-October and decreasing to 5.7K by the end of December.

MADFUT 23, published by Madfut, had no reported revenue throughout the quarter. The game experienced a sharp decline in weekly downloads from a peak of 36K in mid-October to about 2.5K by the end of December. Active users started at 19.6K in mid-October, peaking at 26.2K the following week, before stabilizing around 11.5K towards the end of the year.

Woodoku - Wood Block Puzzles by Tripledot Studios did not generate any revenue during Q4 2022. Weekly downloads fluctuated, starting at 6.3K in late September, peaking at 8.8K in mid-October, and ending at 5.3K in the final week of December. Active users showed a steady pattern, starting at 37.5K and peaking at 41.6K in mid-October, before ending the quarter at 35.9K.

8 Ball Pool™ from Miniclip.com had a steady revenue stream, starting at $24.5K in late September and reaching approximately $32.2K in the final week of December. Weekly downloads remained relatively stable, with a slight increase from 6.8K in late September to 9.1K by the end of December. Active users showed a consistent trend, peaking at 321K in mid-December before settling at 312K in the final week of the quarter.

Evony by TOP GAMES INC. generated significant revenue, starting at $96.7K in late September and reaching $90.6K by the end of December. Weekly downloads fluctuated, starting at 4K in late September, dipping to 1.4K in late November, and then rising to 6.4K by the end of December. Active users followed a similar trend, starting at 10.7K in late September, dropping to 6.3K by late November, and then rising to 13.4K by the end of December.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023